Hank Hazard was a physics puzzler. I was involved in the character design and some concept art. An extremely fun game to play and work on.
OMG:TD - A tower defence game set in the context of Greek Mythology, and rendered in an over the top cartoony style that matched the zany action and humour. I was involved in a lot of concept art for this game, and also designing characters that would be easy to repurpose and create variations quickly.
Alice's Wonderland was a 2.5D Isometric farming game set within the universe of Alice in Wonderland. The appeal of the game lies in building your own wonderland, and required the creation of a huge number of colourful attractive items (Buildings, decorations and food and gardens). As the angle was consistent across all assets, we created them in illustrator as modular components that were easy to adapt and reconstitute. Because of this, by the time the game released, expansion packs were created in a fraction of the time. It was a great system for projects that require a large number of assets.